Here's yet another new break map I'm working on, this one taking place in outer space. The difference between this one and the others so far is that I'm creating all of the resources from scratch. My own models, textures, skybox, everything.
There's not too much to show just yet, but you can check out the screenshots to see that all of the content (aside from the combine window materials) is completely custom, including the skybox texture.
More details to come soon!