squidsville by DocRock

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Map Description

Map I made for a very good friend of mine who runs the Squidsville server. Originally was going to be an underwater facility, but gave up the idea after alot of troubles using the func_illusionary in a wide space.

Discussion

Posted by Riven on Fri Dec 26th 2008 at 7:45pm

Merry Christmas to you too Juim! -And I'd love to playtest the latest version reap. You can send me a dl link via PM or e-mail me: riven (at) genecy.net

Glad to see so many older members returning for a holidiay checkup!
Posted by Juim on Fri Dec 26th 2008 at 2:26pm

Merry Christmas to all the pitters out there. Hope it was a good one. Hey Reap, I'd be glad to have a look at it. PM me a link!
Posted by G4MER on Fri Dec 26th 2008 at 5:39am

Reaper can you compile a CSS version of the map for me?
Posted by reaper47 on Fri Dec 26th 2008 at 1:42am

I was browsing my control panel and noticed this map still being officially "beta", so, because it's a) very easy to finish and I b) really feel like getting a map "done" to a final version, I spent an hour or two polishing this one up.

I don't like throwing out a final version with zero testing, so I'd really appreciate any of you downloading my "finished" version and checking for any fugly, hidden bugs (I would send anyone interested a download link, but no official, public one yet). Otherwise, I'm done with feeback-gathering, thanks to anyone who helped!

Changes are mostly cosmetical, but it wouldn't be the first time that I saw a single polygon crashing a map on every Linux server...

Sorry if I created a duplicate thread, btw, I'm just starting to get accustomed to the new and improved control panel. :)