Toast King, I really like these textures, and like how they give depth to an otherwise simple hallway/main room. I also like the light you have running along the ceiling, except in the second shot it doesn't really seem like it's casting light... as in the room just seems lit but there aren't many shadows or light contrast. I guess thats the downside of texlighting.
I think you could definitely add some more lighting variety. I like the green light in the first shot (what is that coming from anyway?) and I think other small touches of colored light would look good. I've always liked blue and red for futuristic maps as long as they're used as subtle highlights and not room lights. I love TFC, maybe that's why I love red and blue