Ok haven't had much time to update things in the hospital but i have spent most of my free time the last couple days making some changes and adding more goodies.
-ITS SNOWING! I added a func_precipitation brush snow in the map. Its now gently snowing in all outdoor areas of the map. KEWL
-Added 3d Skybox although alignment and models/textures/lanscape within still need adjusting
-add half a fence in front of the building by CT spawn
-Completely textured two staircases (main lobby and stiars going up by T spawn) added alight by the same T spawn stairs as well
-Added bathroom with blown out wall by T spawn, that square opening now looks blown to pieces. SWEET!~
-Began dressing up exterior of building by CT spawn (windows, concrete abutments...). There was too much white before, too plain.
-Added broken halfwall along roof top so you dont have to stare into the void now
-extended walls near rooftop eliminating wall "see thru" exploit.
That pretty much sums it up for now. Not much major stuff left to do. A few more staircases need texturing and the room off the courtyard is still bone empty and in gray_measure texture still. not sure what to do with that room yet. Added some screens to spice up this post. enjoy!
Its Snowing!
Textured stairs
Blown out wall
Broken halfwall on roof
Just cuz i thought this screenshot was cool all red n such
till next time....
BENDER OUT!