I've covered wars you know...
But seriously, it's really hard not to think of
any mall setting in the context of zombies once you've played that game. Though I'm defiantly taking the comparison as a compliment. If only source could handle that many npcs at a time
Also, it's not exactly an aim map, but instead a less sprawling defuse map. Only the single objective, and focused hard on it. There are some corridors behind the stores, but I tried to shy away from the urge to spread it out too much.