This is a map of mine that is included in Action Half-Life. I decided to finally make a HLDM version.
Things to know about this map:
*It includes detail textures (r_detailtextures 1 in console to turn them on), so surfaces look less blurry up close. The effect is really nice, though it can cause a little engine lag on some systems.
*It has a system similar to some stock HLDM maps- you press a button and the central room's doors start closing. You have to be inside when they close or you are killed. A small text readout at the bottom of the screen will warn you, and notify when you are in the safe area.
*It has a game_player_equip starting players with a jump pack and magnum. This is to offset the size of the map, and the fact that the stock pistol is garbage.
*It has custom everything- sounds, textures, sprites, skybox. And yes, those are cinders/sparks shooting out of the flames.
Anyway, hope some of you HLDMer's enjoy it. It has its flaws, but I'd rather work on new maps than revise old ones to death.
There is also a slightly revised 'director's cut' of the Action HL version:
http://www.cryotank.net/maps/temple/ahl_templedc.zip