dm_ob_killbox_gravity_gun by gtamike_TSGK

Map Rating

  • 2
  • 1 rating / 2 stars

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Map Info

Map Description

Title: dm_ob_killbox_gravity_gun (New!)
Made By: gtamike_TSGK

For this map you spawn with the gravity gun to start with, its very fun physics madness and up to 16 players.
Also the map is useful for players that want to really improve there gravity gun skill and be a better player.

About: Below are sub headings about the map and images to make things easy. :)

Map Performance
The map has been heavily optimized because of the mount of physics in the map.
The shadows have been disabled for the physics, and items like suit, heath, stick, crowbar, chargers etc have a fade render setting.
These settings have given the map a huge frame rate boost, so the frame rate stays high all the time ingame.
Also the trap monitor turns off if no one is the room watching it.
The map is very stable and you won�t get lag in any form or crash because of tweaks in map performance, also thanks to map testers.

Wall Curves
The bottom walls/light areas has been designed to reflect physics model that hit it.
User posted image
Lifts
I have improved the lifts in the map the best I can, they are not affected by physics models that go under them and will not go back up right after hitting a physic model.
User posted image
Containers
People can�t camp and hide in the containers because of a useful button that forces them out after pressed by someone, then you can decide how to take care of them.
In the 2 containers there are health, suit, crowbars and stun sticks only visible/rendered when in containers or very near.
User posted image
Teleport Room
Only small physics (like blades) can go in the teleport room.
You do this by passing them through the blue areas at door way.
The 1st teleport is easy to see, just jump on the box then jump again forward to be teleported, then box behind you will break so no body can follow you right away.
The 2nd teleport is in that room but you can work that one out hehe.
User posted image
User posted image
Trap
The trap is located in the super charger room when someone is inside the room a green light will turn on from the outside of the room.
If no body is inside the room the outside light will stay red.
By pressing the button the trap will enable metal gates that will lock the player inside of the room.
The player will hear a moving metal sound and then see a solid metal crusher will slowly come down.
The metal crusher will stop at the players head, make a nasty creaking sound and then will crush the player at lightning speed, also play a sound on impact.
There�s another button that does the same thing, it is found in the teleport room with a monitor to watch the player.
User posted image
User posted image
The map is 100% remade/drawn from scratch and stable
It has a new name, improved design, layout of physics, lighting, textures, sounds, models, teleports, help text,
smaller map area size, fall damage disabled, shadows, and heavily optimized, the list goes on.

Bigger Pictures
User posted image
User posted image
User posted image
Hope you enjoy the map guys :8)
Leave Comments :wink:
gtamike_TSGK

Discussion

Posted by gtamike_TSGK on Sat Aug 20th 2022 at 1:00pm
[Author]

Here's a newer version (2020)
gg_killbox_gravity_gun_icy (Updated)
https://gamebanana.com/mods/63127
Posted by gtamike_TSGK on Fri May 7th 2010 at 2:08pm
[Author]

haymaker said:
Further evidence that GTAMIke is the entity I/O master of VHE. Nobody else has even tried to pull off the amount of logic that you seem to have such a grasp of, well done. It's a kbox, nothing much to say there, but I was mildly disappointed at not getting a reward for potting a layup with the big mesh ball :) It's also a little difficult to find a vertical plane to propjump from, but w/e.

Fun map.
XD I do like setting up a good deadly trap in my maps. :lookup:
Also other ideas to do with triggers/entities that come to my head. :stirring:
"Attack House" there's so many entities and ideas and fun in, now looking back hehe.
http://www.snarkpit.net/index.php?s=maps&map=3193

I don't plan to make anymore killbox maps cause I feel limited with the theme. :)
I remember the map "Lost Base" was planned to be a killbox (half is in a way)
http://www.snarkpit.net/index.php?s=maps&map=3173

Thanks for the comment, I hope the fun/new things and gameplay make up for the basic killbox theme ;)

gtamike_TSGK
Posted by haymaker on Fri May 7th 2010 at 1:29pm

Further evidence that GTAMIke is the entity I/O master of VHE. Nobody else has even tried to pull off the amount of logic that you seem to have such a grasp of, well done. It's a kbox, nothing much to say there, but I was mildly disappointed at not getting a reward for potting a layup with the big mesh ball :) It's also a little difficult to find a vertical plane to propjump from, but w/e.

Fun map.
Posted by gtamike_TSGK on Tue May 4th 2010 at 9:14pm
[Author]