Posted by
Juim on
Thu Dec 30th 2010 at 8:07pm
Nice work so far.
I really like what you have going here, but as Orph said, it needs a few things. First off there are some rather large open areas throughout the map with little or no cover. Perhaps some dumpsters/products/more trucks or something. Second, for such a large map, there seems to be a major shortage of long range weaponry. I found one crossbow(up on a roof), one RPG, one ARP, and just about one of everything else (except a 357, although I might have missed that). Game play would increase quite a bit if more players had more access to the long distance weaponry. Third, It might be nice to open up a few more of the loading dock doors to facilitate entering and exiting the warehouses, and also, your windows are too slim to jump through. While it may be nice to snipe from a few of them, most people would like to be able to get through one of them in a pinch.
Fourth, Maybe open up a truck container or two here and there. They would be great places for ammo/teleports/chargers, etc.
Finally, there is an opening in the wall where you left a huge gap, but clipped it. Either open it up or put a fence there to complete the visual.
On a side note, some exploding barrels and a few other standard chuckables would be nice, and I would really love to throw those red tool chests at someone!.
Could use a bit more optimizing as well. r_speeds dropped by more than two thirds in a few areas. Otherwise it looks clean and well lit enough in most areas.
Keep up the good work, look forward to the next version.