Posted by beer hunter on
Tue Sep 23rd 2003 at 6:00pm
Not too bad but needs work. Texturing is too repetitive on walls and floors, would look better if some walls were at different heights. Theres only 1 path between the bomb sites that allows you to get to the bomb in time and defuse, if the sewer linked the 2 bomb sites this would give players more options and prolly improve the gameplay.
Posted by Sinner_D on
Thu Sep 18th 2003 at 11:11pm
now this is counterstrike style at its best. reminds me of those CPL match maps though, very nice.
Posted by beer hunter on
Wed Sep 3rd 2003 at 8:04pm
Not too bad but needs work. Texturing is too repetitive on walls and floors, would look better if some walls were at different heights. Theres only 1 path between the bomb sites that allows you to get to the bomb in time and defuse, if the sewer linked the 2 bomb sites this would give players more options and prolly improve the gameplay.