yeah I try as much NOT to make killbox maps and add as much detail as posible also keeping down the wpoly, the proplem i found with this map is that it just over strectched the max viewing distance so that slowed it down a bit i didn't want to make any extra lagging. Killboxes are sad and people that make them are sad loosers as i quoted in hlatlas 100 rooms is 100 rei maps in 1.
My next project will prop be for the specialists again or hl deathmatch cos i like the gore and stuff :razz:
Yeah i would of Kept the files but i was having proplems with my pc meaning I had to put 98 back on deleting everything (that was a b hatch) but sooner or later i will get a new pc that can fit hl on it and install it. :smile:
i was going to alow people on the top of the houses but that just ment you could jump into the skybox and very easaly go through the max distance to be viewed. The proplem with w poly is there is 1 Place where there was alot of wpoly making it lag so i had to take of detail to make it not lag in that place.
If you look at the images of my map at the top they seem to look better in small than they do bigger :? guess you cant see where i have "Mapped it" and where i haven't