Posted by
SumhObo on
Sun Nov 23rd 2003 at 9:47am
As the others said, more cover needed. Otherwise, a decent map - complex, many paths possible
For anyone else who reads this, I have nearly finished converting de_helterskelter into NS_HELTERSKELTER! (with the permission of Namphibian here, of course). There is a lot more cover, and the map is generally a lot darker, as it is small for an NS map and the aliens need the shield of darkness.
I am thinking of adding on (in a separate release) a wrecked spaceship crashed through the roof of one of the rooms, with various teleports linking the current map to the interior of the spaceship.
Posted by
SumhObo on
Sat Oct 25th 2003 at 3:20am
As the others said, more cover needed. Otherwise, a decent map - complex, many paths possible
For anyone else who reads this, I have nearly finished converting de_helterskelter into NS_HELTERSKELTER! (with the permission of Namphibian here, of course). There is a lot more cover, and the map is generally a lot darker, as it is small for an NS map and the aliens need the shield of darkness.
I am thinking of adding on (in a separate release) a wrecked spaceship crashed through the roof of one of the rooms, with various teleports linking the current map to the interior of the spaceship.