Goldeneye Basement by Jinx

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Small map for 2-4 players. Layout loosely resembles the map from the old N64 game, though I added an extra passage to improve connectivity. This is a redone, retextured version of my first maps. I did a conversion of a simple map because it seemed like a good way to learn.

Why go back and redo this old map? I was bored and wanted to see what I could do to make a fairly plain map interesting using lighting effects and stuff. Also, this map served as a testbed for effects I later used in other maps.

Beyond that, there is something 'pure' about a 2Dish crate map like this. It is simple, but the constraints can shape the gameplay in interesting ways. In the case of HLDM and AHL, the limited space makes grenades, tripmines, etc. much more effective.