Posted by xconspirisist on
Wed Jun 9th 2004 at 11:38pm
[Author]
True, sorry, its getting out of hand now, with all these errors. Expect to see some nice screenies soon, though. :smile:
Posted by 7dk2h4md720ih on
Wed Jun 9th 2004 at 3:28pm
It lists which .wads are used in the compile log. The editing forums
are there for a reason, and so is the answer database. :rolleyes:
Posted by xconspirisist on
Wed Jun 9th 2004 at 1:46pm
[Author]
Okey. Looks like I have gotten rid of that xco.wad error, yet the game still completly freezes when loading the map. I'll pop over to the troubleshooting section now...
Is there a way to find out which wad's are in use in my map ? I have rather a lot of texture work done now, and rather a lot of wad's, too.
Make sure that you only add the wads that you know you need - htere's several wads such as cached.wad which aren't proper texture wads.
Also make sure that you aren't adding more than 8 wads. More than 8 wads is known to cause some problems on some computers so it's best to rule that out.
Posted by xconspirisist on
Wed Jun 9th 2004 at 1:08pm
[Author]
It would crash the game. Its not expecting the error, because the wad has been found. I would of thought.
I cant see all the names of the wads, as the paths are too big, and the listbox is not wide enough. I'll try removing them all, and re-adding them.
This is really weird... hmm... Sorry, I've got no idea.
Posted by xconspirisist on
Tue Jun 8th 2004 at 3:16pm
[Author]
Sure. The thread just carried on though, so I thought I may aswell try and resist the spam.
I tried making a copy of one of my existing wads proir to this post. The game just completly frooze, and died. I would assume it got confused, finding the wad without the texture it expects.
Posted by 7dk2h4md720ih on
Tue Jun 8th 2004 at 3:14pm
Make a copy of one of your existing .wads and rename it to xco.wad.
The editing forum is the ideal place for all your editing questions. :wink: