Re: Game_score
Posted by poisonic on
Sun Feb 26th 2006 at 1:16pm
78 posts
18 snarkmarks
Registered:
Jun 8th 2005
hi i digged up the sources for my ballgame yesterday........ the digit score board works...... but if a cerrtain goal trigger is activated it does not aply my GAME_SCORE.......... the game score does work if triggerd by a team filter .......
does any one know how to solve this?<html><head><link rel="stylesheet" href="themes/standard.css" type="text/css"></head><body topmargin=2 leftmargin=2>
Re: Game_score
Posted by poisonic on
Sun Feb 26th 2006 at 2:15pm
78 posts
18 snarkmarks
Registered:
Jun 8th 2005
i solved the problem :razz:
Re: Game_score
Posted by Gwil on
Sun Feb 26th 2006 at 2:55pm
Gwil
super admin
2864 posts
315 snarkmarks
Registered:
Oct 13th 2001
Occupation: Student
Location: Derbyshire, UK
Well tell us how you solved it then?
Re: Game_score
Posted by poisonic on
Sun Feb 26th 2006 at 5:53pm
78 posts
18 snarkmarks
Registered:
Jun 8th 2005
The thing i forgot while testing where the consolecomands:
MP_TEAMPLAY 1
MP_TEAMLIST 1
:smile:
with out them you cant see anything changing......... in the scores
it will work when this console comands are enabled and the map is reloaded....
Re: Game_score
Posted by HazardGameR^ on
Sat Mar 4th 2006 at 6:26pm
75 posts
27 snarkmarks
Registered:
Nov 30th 2005
Occupation: Student
Location: Denmark
Sounds/looks awesome...
How did you texture the ball? (model?)
Did you use varying textures for the points, or did you put glow/light entities changed by advanced triggers on the score-table?
Re: Game_score
Posted by poisonic on
Sat Mar 4th 2006 at 6:37pm
78 posts
18 snarkmarks
Registered:
Jun 8th 2005
Q : How did you texture the ball? (model?)
A: Yes its a model with a switchable texture and a cubemap shine :smile:
Q: Did you use varying textures for the points, or did you put glow/light entities changed by advanced triggers on the score-table?
A: the scoreboard consists out of switchable texture's and can display 0 to 99