Phys_hinge

Phys_hinge

Re: Phys_hinge Posted by Stadric on Sat May 27th 2006 at 8:00pm
Stadric
848 posts
Posted 2006-05-27 8:00pm
Stadric
member
848 posts 585 snarkmarks Registered: Jun 3rd 2005 Occupation: Slacker Location: Here
I am unable to move a phys_hinge in hammer, whenever I do, it
disappears from all of the view screens. I can undo my last move,
but that only makes it appear in the 2-D views, not the 3-D, and my
problem persists.

I know this makes no difference, but still. Am I the only one with this problem?

This is while mapping for HL2, BTW, I haven't tried it with any other games.
Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying
Re: Phys_hinge Posted by Immortal D on Sat May 27th 2006 at 8:06pm
Immortal D
7 posts
Posted 2006-05-27 8:06pm
7 posts 1 snarkmarks Registered: May 26th 2006
You are in fact not the only one with this problem. I read something similar on the valve wiki. Since the update, a lot of stuff has been acting screwy. Seems the best bet right now is to do an entity-only compile, then reload. If that doesn't work, make a phys_hinge as its' own file, then copy and paste to your map.
Don't sweat the petty things and don't pet the sweaty things-D
Re: Phys_hinge Posted by Stadric on Sun May 28th 2006 at 8:54pm
Stadric
848 posts
Posted 2006-05-28 8:54pm
Stadric
member
848 posts 585 snarkmarks Registered: Jun 3rd 2005 Occupation: Slacker Location: Here
Okay, I got it, you can select the hinge, group it, and then you can move it fine.

<div class="abouttext">Message submitted 20 minutes after original post:</b></div>
If you suggest that as an answer, I'll mark it correct
Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying