how do make AI paths

how do make AI paths

Re: how do make AI paths Posted by cheeseypea on Tue Jun 27th 2006 at 3:10am
cheeseypea
4 posts
Posted 2006-06-27 3:10am
4 posts 0 snarkmarks Registered: Jun 21st 2006
How do I make it so once my NPC maker starts spawning, the AI follow a certain path to go to the player, or make it so they know where the player is automatically. Also, how would I make a trigger so that once you pass a line or something the NPC maker starts spawning? Is there a link for good AI tuts?
Re: how do make AI paths Posted by Drshark on Tue Jun 27th 2006 at 7:44am
Drshark
42 posts
Posted 2006-06-27 7:44am
Drshark
member
42 posts 24 snarkmarks Registered: Jan 22nd 2005
i believe there is a setting which says "first path" or something. get a info_node_corner (i think it is), and then give it a name. Specify that name in the NPCmaker. If you want to get the ai itself to get there, use some info_nodes. The ai can navigate without it (correct me if i'm wrong), but they will navigate better with them
Re: how do make AI paths Posted by Dark_Kilauea on Tue Jun 27th 2006 at 10:03am
Dark_Kilauea
629 posts
Posted 2006-06-27 10:03am
629 posts 123 snarkmarks Registered: Apr 15th 2005 Occupation: Fast Food Location: USA
Correction: That is a path_corner
Dark_Kilauea
DVS Administration
http://www.dvstudio-production.com/
Re: how do make AI paths Posted by Drshark on Tue Jun 27th 2006 at 3:34pm
Drshark
42 posts
Posted 2006-06-27 3:34pm
Drshark
member
42 posts 24 snarkmarks Registered: Jan 22nd 2005
Correction: That is a path_corner
Oh yeah, that's right :smile: thanks
Re: how do make AI paths Posted by cheeseypea on Tue Jun 27th 2006 at 4:09pm
cheeseypea
4 posts
Posted 2006-06-27 4:09pm
4 posts 0 snarkmarks Registered: Jun 21st 2006
How do I use that exactly? and how could I add some allies? Without them attacking me.

<div class="abouttext">Message submitted 14 minutes after original post:</b></div>
One more question, off topic but what grass texture makes it so grass pops out of it in game? I want actual 3d grass.
Re: how do make AI paths Posted by Drshark on Wed Jun 28th 2006 at 6:00am
Drshark
42 posts
Posted 2006-06-28 6:00am
Drshark
member
42 posts 24 snarkmarks Registered: Jan 22nd 2005
? quote:How do I use that exactly? and how could I add some allies? Without them attacking me.

Env_global, set the parameters as you like, and then make an NPC_maker with some rebels
Message submitted 14 minutes after original post:
One more question, off topic but what grass texture makes it so grass pops out of it in game? I want actual 3d grass.

Make your brush a displacement, and then texture it with a BLEND texture

Too many questions in this thread
Re: how do make AI paths Posted by Gwil on Wed Jun 28th 2006 at 12:09pm
Gwil
2864 posts
Posted 2006-06-28 12:09pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Separate questions from this topic need to be posted in separate topics, as Drshark rightly points out.