point to....

point to....

Re: point to.... Posted by Nanni on Tue Jan 25th 2005 at 1:40pm
Nanni
35 posts
Posted 2005-01-25 1:40pm
Nanni
member
35 posts 14 snarkmarks Registered: Dec 15th 2004 Occupation: student Location: Italy
i know that thi is a noob question.....but i'd like to know how to create this simple sequence:

the npc barney shoot to a wall and nothing can terminate the sequence (yeah don't worry i'm not creazy...i only want to create a shooting poligon for a treaning map).Does anyone know how to do that?Thanks
Re: point to.... Posted by Junkyard God on Tue Mar 20th 2007 at 3:12pm
Junkyard God
654 posts
Posted 2007-03-20 3:12pm
654 posts 81 snarkmarks Registered: Oct 27th 2004 Occupation: Stoner/mucisian/level design Location: The Nether Regions
I think you can point the npc at an info_target, just place it over the place in the wall and make it invisible, that should work. :smile:

Aren't there any sdk tutorial maps that explain this feature by any chance?

s**t, I overlooked the date, sorry for bumping this, found it on the first page of unanswered question in the map editing section.

My apologies.
Hell, is an half-filled auditorium