Re: prison_flourescentlight001c and spot_light
Posted by plaguebreath on
Fri Apr 6th 2007 at 8:21pm
1 post
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Apr 6th 2007
Hi everyone, sorry first of all for my bad english. I have a problem about a things I am trying to do from about 5 days without any result at the moment so I beg for help. I am doing a little map at the moment just one room for testing, no leak everything fine, but I want to do this things. I put the model on the subject (prison_flourescentlight001c.mdl) and because he have 2 possible skin I set it to 0 for simulate light turned off, ok now I want to put 2 light_spot and simulate a fluorescent zapping of the light (something like if an explosion happen on the room and the light never work well) So how I can sync the flicker of the light_spot with the light model animation (on/off) ??? I am really going mad onthat and I had no clue at all so I hope someone there can help. Thx and sorry again for my english.
Bye