46 posts
5 snarkmarks
Registered:
Oct 12th 2006
Occupation: Mc'donalds
Location: Australia
How would i go about making a npc hand the player a handgun???
Like in Half-Life 2: Episode 1 when barney hands gordon the crowbar??
Can it be done with a normal Rebel and a Handgun Instead of a Crowbar??
Posted
2007-06-29 11:50pm
46 posts
5 snarkmarks
Registered:
Oct 12th 2006
Occupation: Mc'donalds
Location: Australia
yeah but i dont want the rebel the drop the weapon i want him to hold it in his hands until the palyer takes it from his hands
And Stadric
is there a tutorial on how to do that or can you explain it better??
46 posts
5 snarkmarks
Registered:
Oct 12th 2006
Occupation: Mc'donalds
Location: Australia
yeah thats the way i was thinkin of like in the episode one part.... they said they used 3 models one was in the crank one in his hand and the other they gave to gordon
anyways ill search for an attachment tut
Re: Scripted Sequences Help!
Posted by FIDDLER on
Mon Jul 2nd 2007 at 6:18pm
39 posts
14 snarkmarks
Registered:
Feb 4th 2003
Just decompile the eli lab 2 map where Alyx hands the grav gun to you. Look at how it's done and change to your likings.
Posted
2007-07-03 12:58am
46 posts
5 snarkmarks
Registered:
Oct 12th 2006
Occupation: Mc'donalds
Location: Australia
wow that a good idea fiddler
i extracted the bsp using GCFscape but how do i decompile it to a .vmf so i can open it in hammer???