Making Combine Soldiers Follow You

Making Combine Soldiers Follow You

Re: Making Combine Soldiers Follow You Posted by bengreenwood on Sun Aug 26th 2007 at 4:44pm
bengreenwood
63 posts
Posted 2007-08-26 4:44pm
63 posts 26 snarkmarks Registered: Aug 14th 2007 Occupation: Student Location: England
Hi.

Is there any way of making Combine soldiers act as allies to you, so that if you go up to them and press use, they will follow you and fight alongside you?

I created an ai_relationship that made one like me but all he does is stand there. I want him to follow me like your allies do in the game.

Thanks.
Re: Making Combine Soldiers Follow You Posted by Riven on Mon Aug 27th 2007 at 6:48am
Riven
1640 posts
Posted 2007-08-27 6:48am
Riven
Wuch ya look'n at?
super admin
1640 posts 1266 snarkmarks Registered: May 2nd 2005 Occupation: Architect Location: Austin, Texas, USA
You could probably just change the model for an NPC citizen to that of a Combine Soldier?
Blog: www.playingarchitecture.net
LinkedIn: Eric Lancon
Twitter:@Riven202
Re: Making Combine Soldiers Follow You Posted by bengreenwood on Mon Aug 27th 2007 at 6:53am
bengreenwood
63 posts
Posted 2007-08-27 6:53am
63 posts 26 snarkmarks Registered: Aug 14th 2007 Occupation: Student Location: England
Good idea, but I want to keep your ally characters the way they are so I can have them hate the player and try to kill them. I know how to do that. Maybe I can use the Barney monster though- maybe..

Thanks for the suggestion. Might be of use! Unless there's some easier way to do it with entities and s**t.