Re: A few textures
Posted by Naklajat on
Sat Dec 1st 2007 at 3:22am
1137 posts
384 snarkmarks
Registered:
Nov 15th 2004
Occupation: Baron
Location: Austin, Texas
I can definitely relate to that mentality. I know you're probably not looking for crits, but some of them look overexposed and washed out while others look too dark. If you used some of them next to each other in a map you'd have a real headache of a time trying to get them to play nice together in the same lighting conditions. That's easy enough to fix in photoshop, and besides that they are quite well done.
Thanks for releasing them.
o