Decompile problems

Decompile problems

Re: Decompile problems Posted by volodo on Sat Apr 5th 2008 at 6:52pm
volodo
2 posts
Posted 2008-04-05 6:52pm
volodo
member
2 posts 0 snarkmarks Registered: Apr 5th 2008
I wan't to make some small adjustments to half-life original maps (crossfire, undertow and etc.) but when I decompile them it gives me a lot of errors, so it would be much easy to make a map from the begining by myself than try to fix the decompiled one. But maybe some off you know a place, where I can download already converted to .map without bugs? (if such a source there is)
Re: Decompile problems Posted by Le Chief on Sat Apr 5th 2008 at 10:57pm
Le Chief
2605 posts
Posted 2008-04-05 10:57pm
Le Chief
member
2605 posts 937 snarkmarks Registered: Jul 28th 2006 Location: Sydney, Australia
It is impossible to decompile a map perfectly, there are always errors. This is actually a good thing because people can't decompile other people's work, make changes to the map and than recompile it.

I don't know of anybody who has remade the crossfire map and released the source for it. Have a little bit of a google search for the crossfire source or somebody who has made a remake of crossfire who may be willing to send you the source file for it.
Aaron's Stuff
Re: Decompile problems Posted by volodo on Sun Apr 6th 2008 at 4:56pm
volodo
2 posts
Posted 2008-04-06 4:56pm
volodo
member
2 posts 0 snarkmarks Registered: Apr 5th 2008
Ok tnx