Combine ignore player?

Combine ignore player?

Re: Combine ignore player? Posted by cbdman25 on Mon Jul 7th 2008 at 11:18pm
cbdman25
1 post
Posted 2008-07-07 11:18pm
cbdman25
member
1 post 0 snarkmarks Registered: Jul 7th 2008
<span style="color: white;">Hi there.

I'm having some difficulty using ai_relationship.

In the early stages of the map I had a system that had an npc_combine_s
like and hate you depending on which side of a wall you were on. That
worked perfectly.

I deleted the system thinking everything was okay and now I can't get the basic ai_relationship to work at all.

All I want is an npc_combine_s named border_gaurd to feel neutral to the player. I have start active set to yes. The subject is border_gaurd and the target is player.

The problems started to arrise when I implemented the gordon waking up feature.

I think to the two are related. Having him wake-up somehow makes ai_relationship faulty.

If you could help me that'd be grand!

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