Got it !!!

Got it !!!

Re: Got it !!! Posted by erbetal on Tue Aug 19th 2008 at 12:41am
erbetal
87 posts
Posted 2008-08-19 12:41am
erbetal
member
87 posts 11 snarkmarks Registered: Mar 29th 2008 Location: Canada
Some of you may know about my problems with landmarks, but now i know how to make perfect level transition in half life 1.
Re: Got it !!! Posted by erbetal on Tue Aug 19th 2008 at 12:50am
erbetal
87 posts
Posted 2008-08-19 12:50am
erbetal
member
87 posts 11 snarkmarks Registered: Mar 29th 2008 Location: Canada
erbetal said:
Some of you may know about my problems with landmarks, but now i know how to make perfect level transition in half life 1.
-first, trigger_changelevel MAY NOT be at the same location in your two maps, because if they are, once you cross one of them the second wont work. -Second, you need, (i think), to place the landmark absolutely BEFORE you place the trigger_changelevel, I saw this information in a web site and i could not verify if it was true. -Third, you may not change the walls around the landmarks, -Fourth, the two landmarks in the two maps must have the same name, if they dont the level transition wont work. I think its the basic of level transitions. Im gonna make a tut in a while i think. :)