Big Scientists!

Big Scientists!

Re: Big Scientists! Posted by wil5on on Wed Dec 31st 2003 at 4:43am
wil5on
1733 posts
Posted 2003-12-31 4:43am
wil5on
member
1733 posts 570 snarkmarks Registered: Dec 12th 2003 Occupation: Mapper Location: Adelaide
Big Scientists... need I say more?

http://www.wil5on.250free.com/bigsci/bigsci.zip</A>

The file is about 4mb, if you got a decent connection dl it and tell me what you think. For all you 56k users, or you just dont want to dl it, I'll post screens eventually. Or, post screens yourself (show me what you like about it... or not).

BTW, its a full single player adventure mod, with lame imitations of parts from HL/OpFor.
Re: Big Scientists! Posted by Crono on Wed Dec 31st 2003 at 6:16am
Crono
6628 posts
Posted 2003-12-31 6:16am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
wil5on,

That was amusing. I think its great so far and there's not too many kinks that need to be worked out of what is already there. Maybe making some of your own textures or something.

Some of the Military Guys were attacking me instead of the giant scientist though, in the growth chamber.

I especially like the tiny scientists who replaced the cockroaches.

The actual map layout was good. It felt very much like Half-Life, more so like Opposing Force, but it felt close. One other thing I think that would make it better, becides completion would be a more coherent story, even if its total crap, it would tie everything together and make the mod even funnier.
Re: Big Scientists! Posted by OtZman on Sun Jan 4th 2004 at 1:24am
OtZman
1890 posts
Posted 2004-01-04 1:24am
OtZman
member
1890 posts 218 snarkmarks Registered: Jul 12th 2003 Occupation: Student Location: Sweden
...the intro kicks ass... :biggrin:
Re: Big Scientists! Posted by Vash on Sat Jan 10th 2004 at 2:48am
Vash
1206 posts
Posted 2004-01-10 2:48am
Vash
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1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Loved the MOD...You just mapped it too fast [Buggy, ugly, and un-entertaing in parts], and you could still actually kill the scientists :biggrin: [Shoot the invisable bitch near the legs!]

But, I still liked it.

My favorite part was hitting the 'use' button and taking one as my pet. THEN BURING HIM.
Re: Big Scientists! Posted by wil5on on Sun Jan 18th 2004 at 2:32pm
wil5on
1733 posts
Posted 2004-01-18 2:32pm
wil5on
member
1733 posts 570 snarkmarks Registered: Dec 12th 2003 Occupation: Mapper Location: Adelaide
Glad to see so many ppl like my mod.

Yeah, Vash, I know you can kill the scientists by shooting between the feet. Thats a limitation of the engine... same deal with the hgrunts that shoot you.

BTW, if anyone is interested, the hgrunts that shoot you are the ones that rappel from the ceiling. Its all to do with the spirit DLL.

I dont plan on doing any more work on the mod, other than fixing mapping bugs. If you can find any bugs, post them here, though Im pretty confident there arent any.
Re: Big Scientists! Posted by Wilddoggie on Sun Jan 18th 2004 at 3:08pm
Wilddoggie
55 posts
Posted 2004-01-18 3:08pm
55 posts 36 snarkmarks Registered: Nov 15th 2003 Occupation: none Location: London
its a great mod, i played it 4 or 5 days ago, but i extracted it to the wrong file and it copied over my main half life, nice work on the models too and sound
Re: Big Scientists! Posted by matt on Sun Jan 18th 2004 at 3:46pm
matt
1100 posts
Posted 2004-01-18 3:46pm
matt
member
1100 posts 246 snarkmarks Registered: Jun 26th 2002 Occupation: Student! Location: Edinburgh
completed it the other day. Very fun. Funny too.
Re: Big Scientists! Posted by Gollum on Sun Jan 18th 2004 at 6:18pm
Gollum
1268 posts
Posted 2004-01-18 6:18pm
Gollum
member
1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
The idea is great; the level deisgn is terrible.

Good things:
  • Big scientists
  • Little scientists
  • The ending concept (won't spoil it)
  • r_speeds
  • Quirky humour
Bad things:
  • Scientists don't rampage. In fact, they don't really do anything. There are no real monsters here, so no gameplay as such.
  • Boring architecture
  • Bright, flat lighting with no atmosphere (I can see why you didn't post screenshots).
  • Dodgy hitboxes with scientists. Was I supposed to kill them, or what? Seemed like the next door opens once you kill a scientist so....
  • Evil, evil zip file structure. You should not give people a chance to overwrite their HL files :evil:
  • Event bugs - need to noclip if you fall down the dam wall, for example
  • Overall cheesiness
  • Quirky humour
I admire your efforts to make something original with HL. I feel that originality is deeply lacking in most maps, and to me it is essential for mapping.

However, funky ideas do not a good map make. It has to play well too, and it ought to look and sound good. The trouble with original ideas is that it is a lot harder to make them work properly. It seems to me like you've put all your effort into the ideas and not bothered with the overall map quality.

Most of all, it's missing some gameplay.
Re: Big Scientists! Posted by wil5on on Mon Jan 19th 2004 at 12:46pm
wil5on
1733 posts
Posted 2004-01-19 12:46pm
wil5on
member
1733 posts 570 snarkmarks Registered: Dec 12th 2003 Occupation: Mapper Location: Adelaide
Gollum said:
Dodgy hitboxes with scientists. Was I supposed to kill them, or what? Seemed like the next door opens once you kill a scientist so....
Like I said, hitboxes arent scaled cos of the engine. I would have scaled the actual models, but I dont have a program to do that with (my 30-day trial for milkshape ran out :heee: ).
Gollum said:
Evil, evil zip file structure. You should not give people a chance to overwrite their HL files :evil:
Uh... sorry bout that. I'll make it clear in the map description what you have to do to install it, hope this doesnt happen again.
Gollum said:
Event bugs - need to noclip if you fall down the dam wall, for example
If you fall down the dam wall, you should die 99% of the time...
Gollum said:
[*] Overall cheesiness
[*] Quirky humour
Thats the idea! :lol: But surely I shouldve got points for spoofing the opfor intro!

Oh and by the way, theres a secret thing I dont think anyone heres seen... if so they havent mentioned it. Play the hazard course. There are a few... interesting comments placed throughout it.
Re: Big Scientists! Posted by Gollum on Mon Jan 19th 2004 at 1:01pm
Gollum
1268 posts
Posted 2004-01-19 1:01pm
Gollum
member
1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
Oh yes, I forgot to mention that the intro spoof was very funny. The moment when a giant scientist head glides past is one of the more surreal things I've witnessed in HL :smile:
Re: Big Scientists! Posted by matt on Mon Jan 19th 2004 at 1:02pm
matt
1100 posts
Posted 2004-01-19 1:02pm
matt
member
1100 posts 246 snarkmarks Registered: Jun 26th 2002 Occupation: Student! Location: Edinburgh
If you wate ages after the end, it tells you loads of messages.
Re: Big Scientists! Posted by Dr Brasso on Mon Jan 19th 2004 at 5:27pm
Dr Brasso
1878 posts
Posted 2004-01-19 5:27pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
hmm...i dont know where to start....so im gonna pass...i think you should really take the time to develope it to its full potential....ya stopped about halfway, imho.../runs

Doc Brass... :dodgy:
Re: Big Scientists! Posted by Hornpipe2 on Mon Jan 19th 2004 at 9:24pm
Hornpipe2
636 posts
Posted 2004-01-19 9:24pm
636 posts 123 snarkmarks Registered: Sep 7th 2003 Occupation: Programmer Location: Conway, AR, USA
Most entertaining mod I've played in a while.
Re: Big Scientists! Posted by half-dude on Fri Jan 23rd 2004 at 1:31am
half-dude
580 posts
Posted 2004-01-23 1:31am
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
MAN!!!! HIS SITE WONT LOAD!!!!!!!!!!!!!!!!!
Re: Big Scientists! Posted by Skeletor on Fri Jan 23rd 2004 at 1:41am
Skeletor
312 posts
Posted 2004-01-23 1:41am
Skeletor
member
312 posts 41 snarkmarks Registered: Dec 28th 2003 Occupation: Student Location: California
REALLY!!!!!!!!????????????? :biggrin:

Don't ask me.
Re: Big Scientists! Posted by wil5on on Sat Jan 24th 2004 at 1:46am
wil5on
1733 posts
Posted 2004-01-24 1:46am
wil5on
member
1733 posts 570 snarkmarks Registered: Dec 12th 2003 Occupation: Mapper Location: Adelaide
half-dude said:
MAN!!!! HIS SITE WONT LOAD!!!!!!!!!!!!!!!!!
You sure youre going to the right place?

http://wil5on.250free.com/

Theres a link to bigscientists on the main page.