User profile

Gollum

member
Registered:
Fri Oct 26th 2001
Website:
http://http://myweb.tiscali.co.uk/michael.hopley
Last seen:
Tue Sep 19th 2006
Location:
Oxford, England
Occupation:
Student
Logins:
1
Snarkmarks:
525
Forum posts:
1268
Profile views:
2838

Profile

I've released two maps for Half-Life; gmdm1 is a small fun map with some neat tricks, but gmdm2 is something really special. It took me over 4 years to finish.

My particular expertise in HL mapping is a strong understanding of complex entity problems, gleaned from my focus on interactivity in my maps.

Maps

0
Intense deathmatch with some fun novelties. My first release ever, but high quality nonetheless.

This original version of the map is superior to the other two available.
0
DeathMatch Classic version of Gmdm1.
0
Opposing Forces version of Gmdm1.

Articles

The Gmdm2 tutorials

in Half-Life » Effects

Part 3: building a better boulder

The Gmdm2 tutorials

in Half-Life » Effects

Part 2: boulder basics

Downloads

Looping trigger

in Half-Life » Prefabs

Often used to make sound files loop without editing them.