[map] Surface Ex-Tension

[map] Surface Ex-Tension

Re: [map] Surface Ex-Tension Posted by DAN200 on Sat Jan 1st 2000 at 12:00am
DAN200
19 posts
Posted 2000-01-01 12:00am
DAN200
member
19 posts 42 snarkmarks Registered: Oct 23rd 2002 Occupation: Game Programmer Location: England
This is a a discussion topic for the map "Surface Ex-Tension" by DAN200 which can be found here

Map description:

Surface Ex-Tension is my third map for SvenCoop after the scrapped BodyGuards, and was originally intended as just something to mess around in, but as expanded into a full blown Co-op adventure featuring large set pieces and puzzles all over the shop, with some pretty sweet architexture to boot.

Surface Ex-Tension has the players fighting grunts and aliens in a bid to navigate the topside areas of Black Mesa and reach the tram system to the Llambda complex at the opposite end of the base. Just like the level(s) it gets its name from.

Map screenshots:
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