[map] de_DeltaCity

[map] de_DeltaCity

Re: [map] de_DeltaCity Posted by Leviathan on Fri Jul 22nd 2005 at 3:49pm
Leviathan
39 posts
Posted 2005-07-22 3:49pm
39 posts 44 snarkmarks Registered: Apr 25th 2005
This is a a discussion topic for the map "de_DeltaCity" by Leviathan which can be found here

Map description:

This map is like a futuristic community. It is a small section of a huge city that uses an irrigation system to supply each section with water. This section just happens to be on the delta of the river, thus the name.

Please note that I was not trying to capture a realistic look of a building. As I said before it was kind of "futuristic"

UPDATE 7/10
I added some more props all around, such as bushes of different types, to more models in the market. I also added street lamps arpund the place to add to the maps atmosphere

UPDATE 7/21
So the map is finally done. I optimized a bunch, fixed framerate problems, and 3d skyboxed.

Map screenshots:
Loading embedded content: Map #2147
Re: [map] de_DeltaCity Posted by (-[PREDATOR]-) on Tue Dec 13th 2005 at 9:54pm
(-[PREDATOR]-)
65 posts
Posted 2005-12-13 9:54pm
65 posts 567 snarkmarks Registered: Aug 5th 2004 Occupation: Student Location: Koszalin, Poland (Polska)
It doesn't look like a normal (realistic) map, but a other dimension architecture. As I remember all buildings on this map are covered the same texture. It have specyfic mood. On that map is place, where I got blocked (between curb and building wall), but I don't remember, where exacly it was.