User profile

(-[PREDATOR]-)

member
Registered:
Thu Aug 5th 2004
Website:
http://www.predator.netarteria.eu
Last seen:
Wed Jun 4th 2025
Location:
Koszalin, Poland (Polska)
Occupation:
Student
Steam profile:
76561197973870120
Logins:
1
Snarkmarks:
567
Forum posts:
65
Profile views:
1646

Profile

My name's Artur Schmidt. I live in Koszalin (north side of country), medium city in Poland. I've started playing Counter-Strike three years ago, editing maps - two years ago. From all games I (very) like: Half-Life, Counter-Strike, Unreal Tournament, Rainbow Six, Ghost Recon, GTA, Need fof Speed.

Maps

5
BRIEFING:

Few years later, somewhere in deep space where human species are exploring the universe, terrorism still exist. Terrorists are waiting now for adequate time to attack.

It's time... The expedition's space ship's trajectory is near to the terrorists hiding-place. It's rightly occasion to steal the ship. First of all they have to destroy main core to make escape impossible. But first time something goes wrong and first stormers has died. So the second drop goes ...

————————————————————————————————————
ABOUT THE MAP:

This map is a pure Demolition version of de_spaceship_fy map. It should be just named 'de_spaceship', but this phrase had been used for the other map. Other important thing - previous version wasn't stable, now it's fixed.

De_deepspace and de_spaceship_fy are kind of unussual sci-fi maps for the CS:S. They have the story, unique theme and climate. I hope you enjoy it.

————————————————————————————————————
MAIN DIFFERENTS FROM DE_SPACESHIP_FY:
  • Fixed 'no free edicts' error,
  • Added buyzones, deleted forced equipment,
  • Most of the lying weapons are deleted,
  • Two new ways between BS A and B (shortcuts),
  • Improved shadows on some surfaces,
  • Some areas are a bit more optimized,
  • Some corrections of a soundscape.
————————————————————————————————————

Designed and made by:
Artur D. Schmidt • (-[PREDATOR]-) •
Website: predator.netarteria.eu
E-mail: predator_koszalin2003@wp.pl
Compiled: 18.06.2009
(© 2009)

————————————————————————————————————
OTHER MAPS FOR CS:S:
  • cs_arcticstorm
  • cs_cityride
  • de_arcticstorm
  • de_spaceship_fy
————————————————————————————————————
SPECIAL THANKS TO:

BYQ Server Community:

WEB:
counterstrikeforum.pl

SERVER IP:
91.102.118.29:27017
0
Cold, snow, dark, no one on the streets - the best time to attack. Police investigators finally discovered terrorists' hiding-place in the city. Terrorists have taken the one hostage. CTs are storming at the night.
0
Underground train station.

If normal download URL won't work, try to use a mirror 1 link and if You could informate me by sending P.M. or giving comment.

Downloads

Black Hawk UH-60

in Half-Life » Prefabs

This is modyfication of prefarb made by Kevin Quang (megalixer@hotmail.com). A U.S. Army UH-60 Black Hawk transport helicopter for use in an airbase map or for those repelling marines seen in the game. Its not an exact replica beacause I wanted to keep the face count down but it is very close. There are two machineguns in b.h. The main rotor and tail rotor uses a func_rotate but can be removed if desired. There is also an ambient_generic on the rotor with an apache like sound. I left it pretty much green but thats how the real Blackhawk looks so it works fine but add any decals to your liking.