Re: [map] fy_pmheb
Posted by nappy on
Sun May 21st 2006 at 2:22pm
nappy
member
19 posts
62 snarkmarks
Registered:
May 19th 2006
Occupation: Software engineer
Location: Netherlands
Baron you are absolutely right.
About the texture: the metal makes for a nice echo when the grenades explode.
The architecture: exactly as the game i based the map on.
Cubemaps: Never got to this stage. It's just a fun map but within the constraints placed upon me by the game layout there is no room to make it a great map so this is as done as it will get.