[map] MacroCampus

[map] MacroCampus

Re: [map] MacroCampus Posted by MaMuS on Sat Aug 30th 2008 at 6:19am
MaMuS
5 posts
Posted 2008-08-30 6:19am
MaMuS
member
5 posts 466 snarkmarks Registered: Sep 24th 2006 Occupation: Student Location: Brasil
This is a a discussion topic for the map "MacroCampus" by MaMuS which can be found here

Map description:

NOTE: V1.1!!
Beside it's a little blocky, this map has the largest combat areas ever seen in a half-life death match map! And at the same time, you can still enjoy great looks and some "macro" details in it!

To add more value, there were some gameplay concepts put on it. The best is on the big variety of strategy to attack your enemy, there are many places to get cover, hire and aim.

All the players starts at the city. The idea is to climb up the mountain to get the gauss, good to move trough all the land; the crossbow - excellent to camp and shoot your enemies in the larger areas of the landscape; or maybe, pick-up the e-gon and the rocket launcher, which are good to re-establish control over the mountain.

Another cool factor is the Solar effects, done by special use of various sprites.
All the weapons of the game are present in it, btw, you start with two Trip mines and a little of ammo for the machine gun and shotgun.

More info or shots:
[URL]http://www.labs.leveldesign.com.br/mapas/half-life/hldm/macrocampus/macrocampus_en.htm[URL]

Map screenshots:
Loading embedded content: Map #2764
Re: [map] MacroCampus Posted by Le Chief on Sat Aug 30th 2008 at 6:19am
Le Chief
2605 posts
Posted 2008-08-30 6:19am
Le Chief
member
2605 posts 937 snarkmarks Registered: Jul 28th 2006 Location: Sydney, Australia
Looks interesting, I might check it out a bit later.