[map] DM_Habitrail v3_6

[map] DM_Habitrail v3_6

Re: [map] DM_Habitrail v3_6 Posted by smackintosh on Tue Oct 9th 2007 at 4:41pm
smackintosh
175 posts
Posted 2007-10-09 4:41pm
175 posts 38 snarkmarks Registered: Feb 12th 2006
This is a a discussion topic for the map "DM_Habitrail v3_6" by smackintosh which can be found here

Map description:

I've been working on this on and off for over a year. I've completely
rebuilt this map from scratch about 3 times now, due to problems
in compiling, and unhapiness with certain areas. I'm constantly reworking sections.

For the most part it is new textures, but I may need to re-work them andor change them out.

I'm going for more of an underground facility look, but others have said it looks more like a space station.

Right now I'm more worried about flow and architecture than lighting
and weapon placement.

If I do complete this, it will be my first offical map release.
Unfortunately I do not have a playable version of it fully compiled yet.

The shots here suggest it is strictly a close-quartered, doom-style corridor map, but I plan on adding several large rooms.

Any suggestions good or bad from the shots would be helpful, thanks.

*Note> I just gave this map a complete overhaul in the last few months, it's still got a long way to go though.

Map screenshots:
Loading embedded content: Map #2765