Re: [map] Jump Program
Posted by R@lph VViggum on
Fri Nov 28th 2003 at 6:38am
156 posts
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Registered:
Jun 11th 2003
Occupation: Level Designer
Location: Illinois
Actually, thats a really cool idea. I might do that.
Re: [map] Jump Program
Posted by Perin on
Fri Nov 28th 2003 at 6:38am
Perin
member
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Nov 9th 2003
Location: Canada
Looks neats. Did you make the actual building accessible in the inside?
Re: [map] Jump Program
Posted by SlayerA on
Fri Nov 28th 2003 at 6:38am
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Jan 10th 2004
Occupation: COBOL Programmer
Location: USA
I ignored your advice and downloaded it. I enjoyed it and even chuckled when I missed. Sure, there's not much to it, but I thought it was fun, and pretty cool for what it is. I like the screaming sound when you fall between the buildings. It would be cool if you could put a trigger camera that freezes the player in mid-jump and scans around him and then lets him complete the jump.
Re: [map] Jump Program
Posted by Perin on
Fri Jan 2nd 2004 at 10:41pm
Posted
2004-01-02 10:41pm
Perin
member
115 posts
214 snarkmarks
Registered:
Nov 9th 2003
Location: Canada
Looks neats. Did you make the actual building accessible in the inside?
Re: [map] Jump Program
Posted by SlayerA on
Sun Jan 18th 2004 at 2:53am
7 posts
21 snarkmarks
Registered:
Jan 10th 2004
Occupation: COBOL Programmer
Location: USA
I ignored your advice and downloaded it. I enjoyed it and even chuckled when I missed. Sure, there's not much to it, but I thought it was fun, and pretty cool for what it is. I like the screaming sound when you fall between the buildings. It would be cool if you could put a trigger camera that freezes the player in mid-jump and scans around him and then lets him complete the jump.
Re: [map] Jump Program
Posted by R@lph VViggum on
Mon Jan 19th 2004 at 2:24am
156 posts
211 snarkmarks
Registered:
Jun 11th 2003
Occupation: Level Designer
Location: Illinois
Actually, thats a really cool idea. I might do that.