Zeromancer

Zeromancer

Re: Zeromancer Posted by Hugh on Mon Aug 9th 2004 at 11:26am
Hugh
900 posts
Posted 2004-08-09 11:26am
Hugh
member
900 posts 207 snarkmarks Registered: Oct 25th 2003 Occupation: College Student Location: Amerika
What's this!? Me? Updating!? Egads! Anyway, yeah, updated map + screenshots, took into account most of the critiques, the only one I have yet to implement is the broken hand-rail as I have no experience whatsoever in such matters. And just in case ReNo thinks I'm avoiding his comment about adding something above the ceiling line in that outdoorsy room, that's just because I can't think of anything. :wink:

Connectivity actually exists now thanks to suggestions from Yak_Fighter, I owe him at least a few cookies.
Re: Zeromancer Posted by Campaignjunkie on Tue Aug 10th 2004 at 8:53am
Campaignjunkie
1309 posts
Posted 2004-08-10 8:53am
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
You should have entered this into the competition, you little-!...
Re: Zeromancer Posted by Hugh on Tue Aug 10th 2004 at 9:09am
Hugh
900 posts
Posted 2004-08-10 9:09am
Hugh
member
900 posts 207 snarkmarks Registered: Oct 25th 2003 Occupation: College Student Location: Amerika
That implies that the map:

1. Has any theme at all
2. Is good enough to have a decent chance of winning
3. Is good in general :P
4. Is complete
Re: Zeromancer Posted by Hugh on Mon Aug 16th 2004 at 10:50am
Hugh
900 posts
Posted 2004-08-16 10:50am
Hugh
member
900 posts 207 snarkmarks Registered: Oct 25th 2003 Occupation: College Student Location: Amerika
Map's completed, screenshots aren't updated to reflect the changes but they're fairly minor anyways, mostly doing a bit more for connectivity and doing up the entity placement.
Re: Zeromancer Posted by hydeph on Sun Sep 5th 2004 at 11:13am
hydeph
41 posts
Posted 2004-09-05 11:13am
hydeph
member
41 posts 24 snarkmarks Registered: Jul 28th 2004 Occupation: Service Clerk Location: Ontario
The pipes look cool.
Re: Zeromancer Posted by ministeve on Sat Sep 18th 2004 at 10:00pm
ministeve
11 posts
Posted 2004-09-18 10:00pm
11 posts 11 snarkmarks Registered: Sep 18th 2004 Occupation: Assistant head time-waster Location: scotland
All i can say is, i love this map. it might just be because i kicked everyones asses when we played it (about 5 times now) but i thought the weapons were nicely laid out, architecture was well made and didnt have any clipping problems, and had an overall "balanced" feel. im giving this 8, because the map did seem to have a little bit of lag around it when we had 5-6 people playing, but that mightve just been Jahzels crappy connection.
Re: Zeromancer Posted by Hugh on Wed Sep 22nd 2004 at 3:12am
Hugh
900 posts
Posted 2004-09-22 3:12am
Hugh
member
900 posts 207 snarkmarks Registered: Oct 25th 2003 Occupation: College Student Location: Amerika
I'm glad you liked it Steve, and I don't think the lag came from the map considering that the map's pretty small and there's hardly any entities in it. But I can't tell you definitively so meh. :P 5 or 6 people would be pretty hectic on this map, too... yowzas.