dm_waterhazard_v2

dm_waterhazard_v2

Re: dm_waterhazard_v2 Posted by $loth on Thu Dec 9th 2004 at 4:04pm
$loth
2256 posts
Posted 2004-12-09 4:04pm
$loth
member
2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
Quite nice architecture, but seems to open for a DM map, do you have an overview?
Re: dm_waterhazard_v2 Posted by Arzie on Thu Dec 9th 2004 at 4:05pm
Arzie
20 posts
Posted 2004-12-09 4:05pm
Arzie
member
20 posts 282 snarkmarks Registered: Nov 14th 2004 Occupation: - Location: -Finland
Hiya everyone. This is my first completed HL2 DM map. Its outdoor, with
airboats in it too :wink: . Guess the pics says it all :razz: . Hope you enjoy.
Re: dm_waterhazard_v2 Posted by Ricky_C on Thu Dec 9th 2004 at 4:24pm
Ricky_C
15 posts
Posted 2004-12-09 4:24pm
Ricky_C
member
15 posts 22 snarkmarks Registered: Nov 29th 2004 Occupation: Student Location: UK
Does seem very open but that could be fun. Nice use of lighting, it does seem very atmospheric.

The only other thing is that you seem to be missing the physics objects which is the big thing in HL2DM
Re: dm_waterhazard_v2 Posted by MisterBister on Thu Dec 9th 2004 at 4:47pm
MisterBister
277 posts
Posted 2004-12-09 4:47pm
277 posts 78 snarkmarks Registered: Oct 17th 2004 Occupation: studying Location: SWEDEN
Looks great, you should send it to valve and be in the big mapping competition.
Re: dm_waterhazard_v2 Posted by Vash on Fri Dec 10th 2004 at 7:27am
Vash
1206 posts
Posted 2004-12-10 7:27am
Vash
member
1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
Just because physics are in Half-Life 2 doesn't mean you must use them. I like the map, good-job.
Re: dm_waterhazard_v2 Posted by homogenous on Fri Feb 18th 2005 at 7:24am
homogenous
10 posts
Posted 2005-02-18 7:24am
10 posts 1 snarkmarks Registered: Feb 18th 2005 Occupation: Student Location: Canada
Reminds me of that part in HL2 where you face off against the helicopter, nice work. If anything you should make the ambient lighting a tad brighter, and add something like a ship in the middle to break up the open area.
Re: dm_waterhazard_v2 Posted by the 1 the only 2 on Sun Mar 13th 2005 at 4:26pm
Posted 2005-03-13 4:26pm
7 posts 1 snarkmarks Registered: Mar 10th 2005 Occupation: ?-=crazy_student=-? Location: South africa
You know you should really add some ramp's to this map for the air boats that would be really cool. the sky it makes me wanna cry its so dull and gloomy try have a better lighter sky texture.