Re: [map] Operation Castle Standoff
Posted by Major Mike on
Mon Dec 20th 2004 at 2:50am
44 posts
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Registered:
Aug 9th 2004
I can't really see much in that picture. Try lighting the map up more.
Re: [map] Operation Castle Standoff
Posted by CrazyC on
Mon Dec 20th 2004 at 5:22am
CrazyC
member
65 posts
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Sep 27th 2004
Occupation: Unemployed
Location: Windsor, Ontario
Reminds me of the last boss fight in that Maximus or whatever game for PS2. The room had almost no light, as does yours.
As was said, put some more in
Re: [map] Operation Castle Standoff
Posted by TMA-2 on
Mon Dec 20th 2004 at 11:33am
Posted
2004-12-20 11:33am
TMA-2
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26 posts
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Dec 10th 2004
Occupation: Student
Location: U.S.
Well, I'm glad you didn't release it and call it an alpha version, anyway >_>
It looks alright (from what I can see). Actually having lighting of some sort, even if it's incredibly minimal, is still better than fullbright. That said, it definitely needs to be brightened enough to see the level geometry.