[map] TWHLmix

[map] TWHLmix

Re: [map] TWHLmix Posted by hazardous! on Wed Jan 5th 2005 at 10:15pm
hazardous!
2 posts
Posted 2005-01-05 10:15pm
2 posts 10 snarkmarks Registered: Jul 27th 2004 Occupation: Ilding at school Location: Germany, Berlin
This is a a discussion topic for the map "TWHLmix" by hazardous! which can be found here

Map description:

I am here to bring you the newest sensation from TWHL, the incredible TWHLmix.

"So what can this TWHLmix do for me?", you might ask right now.
I can tell you a few details that might arouse your interest.

TWHLmix offers you:
  • 12 different areas, built by ten individual mappers.
  • 2 BSP files stuffed with over 6 megs of entity-, light-, geometry- and texture-data, waiting to be explored by YOU.
  • 6392 direct lights shining on over 16k faces with a total surface area of almost 40k square yards, that YOU can marvel at.
  • 3195 faces that did not make it into the map, to disburden YOUR computer.
  • r_speeds between 60 and 1300, so YOUR graficcard still never gets bored.
  • 99 nodes with a total of 881 connections, to lead monsters directly in front of YOUR gun.
  • more than 30 on-screen text messages, as a refreshing alternation from all the shooting.
  • various monsters sized from a few inches to several yards in height, having the intention to kill YOU.
  • over 7 kilobytes of readme text, so YOU can have fun beyond playing.
"Okay, but that's all just numbers and figures.", is what you probably think now.
You have a right to be cautious.

Maybe seeing how many people have been made happy by TWHLmix so far, can convince you:
  • some random customer: "I like TWHLmix. It's easy in use, it's small in download size and it brought me several minutes of delight."
  • TheBlackViper: "Boring life, nothing to do, then it came, TWHL. My life was changed."
  • Seventh-Monkey: "I liked it, too :)"
  • a cat lover: "I fed TWHLmix to my cats and they liked it very much. I wish there was more on earth that can make my kitten so happy."
"Hmm, but I want more objectivity. Was this TWHLmix tested independently?"
is an eligible question. And I am proud to tell you that it has been reviewed,
all unaffected, by Andy Howard. You can read his article here.

If TWHLmix would not be free of charge,
I would even offer you "satisfaction or money back".

Now if that doesn't convince you, you'll seriously miss something.

Map screenshots:
Loading embedded content: Map #1526
Re: [map] TWHLmix Posted by Captain P on Fri Jan 7th 2005 at 2:32am
Captain P
1370 posts
Posted 2005-01-07 2:32am
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
Well, you know what I think about this map(s) so I won't repeat myself, but your mapping skills are only outpowered by your humour skills...

Definitely a funny way to show off this TWHLmix map, Haz!... :)
Re: [map] TWHLmix Posted by hazardous! on Fri Jan 7th 2005 at 8:18pm
hazardous!
2 posts
Posted 2005-01-07 8:18pm
2 posts 10 snarkmarks Registered: Jul 27th 2004 Occupation: Ilding at school Location: Germany, Berlin
Hehe, I'm glad that someone read it and had fun doing so. :)
I was hoping that I could raise the download count that way, but at least the news brought quite a few views for this map.

Well, let's hope for the best for TWHLmix2. The folks at TWHL are working on it, and it won't take as long as before.

Stay tuned!
Re: [map] TWHLmix Posted by mike-o on Sat Jan 8th 2005 at 2:47am
mike-o
60 posts
Posted 2005-01-08 2:47am
mike-o
member
60 posts 6 snarkmarks Registered: Oct 18th 2004
The second and third screens rock for HL :)