Lambda: Deadly Reactor

Lambda: Deadly Reactor

Re: Lambda: Deadly Reactor Posted by Jezpuh on Thu Jan 13th 2005 at 11:31pm
Jezpuh
115 posts
Posted 2005-01-13 11:31pm
Jezpuh
member
115 posts 32 snarkmarks Registered: Sep 16th 2004 Occupation: School Location: Assen, Netherlands
Four screenshots for one room? Well, I do like what I see. So keep at it :)
Re: Lambda: Deadly Reactor Posted by m0p on Fri Jan 14th 2005 at 2:12am
m0p
55 posts
Posted 2005-01-14 2:12am
m0p
member
55 posts 16 snarkmarks Registered: Jun 19th 2004
Screenies updated!
Re: Lambda: Deadly Reactor Posted by Paladin[NL] on Fri Jan 14th 2005 at 7:48am
Paladin[NL]
157 posts
Posted 2005-01-14 7:48am
157 posts 56 snarkmarks Registered: May 4th 2004 Occupation: Student/mapper Location: Netherlands
Looks good, just don't keep it with one room ;)
Re: Lambda: Deadly Reactor Posted by Junkyard God on Fri Jan 14th 2005 at 9:07am
Junkyard God
654 posts
Posted 2005-01-14 9:07am
654 posts 81 snarkmarks Registered: Oct 27th 2004 Occupation: Stoner/mucisian/level design Location: The Nether Regions
That looks good, nice blazeeer textures, i'm using them myself though, so you might come across some similar textures in my map soon ^^
Re: Lambda: Deadly Reactor Posted by m0p on Sat Jan 15th 2005 at 8:57pm
m0p
55 posts
Posted 2005-01-15 8:57pm
m0p
member
55 posts 16 snarkmarks Registered: Jun 19th 2004
The first room is finished, I'm working on the exit now which will be a rather boring, and overused, but still great... AIR DUCT! Complete with spinning fan, and maybe I should add a snark or something, but yeah. I will then work on another room, but, yeah... check screenies for the finished first room, tell me if anything needs adding!
Re: Lambda: Deadly Reactor Posted by m0p on Sun Jan 16th 2005 at 9:41am
m0p
55 posts
Posted 2005-01-16 9:41am
m0p
member
55 posts 16 snarkmarks Registered: Jun 19th 2004
Lambda: Deadly-Reactor is a project I am working which takes place in
the Lambda Reactor Complex of the Black Mesa Research Facility. You
play as a HEV clad engineer who is serivicing the dodgy electronic and
pump systems.When a pump failure occurs, the backup pump fails, and the
core breaches! The radiation from the leak is deadly, and has killed
everybody from the cooling levels, all the way up to Core Level B. As
you are the only HEV-wearing personnel in the affected area, your the
only human life.

Little do you know that the core breach has opened a subspace rift,
opening a portal between 2 universes. This allows the many wierd
species into our universe. All you can do is fight your way to the top
of the core to safety as your HEV suit will eventually fail due to
radiation. There are many hazards on the way, including a variety of
creatures from the rift, the radioactive fuel, and architectural
hazards, such as damaged floors, which could collapse! All you need to,
is get to the top, but it will not be as easy as it seems, especially
with all the hazards, making the Lambda Complex, a very deadly place to
be...

Here are the complete set of current screenshots. Note, screenshots 5
to 8 are of the latest section which is still a work in progress!

1.

User posted image

2.

User posted image

3.

User posted image

4.

User posted image

5.

User posted image

6.

User posted image

7.

User posted image

8.

User posted image

NOTE: Credit to Blazeeer for making these excellent textures!
Re: Lambda: Deadly Reactor Posted by Gorbachev on Sun Jan 16th 2005 at 10:27am
Gorbachev
1569 posts
Posted 2005-01-16 10:27am
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
Good and clean for a HL1 map.

Perhaps you could add to the effects with the black lights along that
one edge. It's a little tough to give more feedback as they're just
general halls and look good so far.

Blazeeer makes some good textures, I'm hoping to use one of his sets in an upcoming map. (I've used various ones previously.)
Re: Lambda: Deadly Reactor Posted by Myrk- on Sun Jan 16th 2005 at 12:20pm
Myrk-
2299 posts
Posted 2005-01-16 12:20pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
Is this just 1 / 2 corridoors?
Re: Lambda: Deadly Reactor Posted by m0p on Sun Jan 16th 2005 at 12:59pm
m0p
55 posts
Posted 2005-01-16 12:59pm
m0p
member
55 posts 16 snarkmarks Registered: Jun 19th 2004
No, the finished map will be much bigger, this is just a preview. More
screenies coming when I have them. The entire map will probably be much
bigger than this.
Re: Lambda: Deadly Reactor Posted by BlisTer on Sun Jan 16th 2005 at 8:34pm
BlisTer
801 posts
Posted 2005-01-16 8:34pm
BlisTer
member
801 posts 1304 snarkmarks Registered: Jun 10th 2004 Location: Belgium
i like the story (reminds me of chernobyl with the pump failure and core breach) and i like what i see. though you could make he ceilings more interesting and add dark shadows. Single player maps, just like coop maps, lend themselves excellent for dark and scary atmospheres. in my eyes this is a must.

Take a look at armada if you want to see what i mean. Though its style is not as "clean" looking as the style you seem to be going for, it could help you out in the atmosphere area.

Keep it up!