Re: [map] IRS 3
Posted by ReNo on
Sat Jan 15th 2005 at 11:49pm
Posted
2005-01-15 11:49pm
ReNo
member
5457 posts
1991 snarkmarks
Registered:
Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
Why do your roads go into brick walls?
Re: [map] IRS 3
Posted by Bloodix on
Sat Jan 15th 2005 at 11:55pm
Posted
2005-01-15 11:55pm
6 posts
41 snarkmarks
Registered:
Jan 10th 2005
Originally it went into a tunnel where it would turn and u would be stoped by a noclip. i think the reason i took it out was for size. i dont actually remember the issue that made me take it out, since tis been a long time now.
for the upcoming mod FF(fortress forever) for source i may redo the map for it, bring it to hl2 standings and bring everything the map originally had, for example, the sewers, the huge generator room. an an extra floor which was once in