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                        Posted by rs6 on 
    Thu Jan 27th 2005 at 10:41pm
                     
                    
                        
                        Posted 
    2005-01-27 10:41pm
                     
                 
                
            
            
                
    
                    
                             rs6
                            rs6
            
                        member
     
            640 posts
        94 snarkmarks
        Registered: 
    Dec 31st 2004
                    Occupation: koledge
                            Location: New Jersey, USA
             
                
                        Its a kill box, with invisible lights. AT LEAST its not full bright, i'll give you points for that.
                                    
             
        
            
            
                                     
                                
                    
                        Re: [map] XdboxX
                        Posted by Jezpuh on 
    Thu Jan 27th 2005 at 11:02pm
                     
                    
                        
                        Posted 
    2005-01-27 11:02pm
                     
                 
                
            
            
                
    
                    
                             Jezpuh
                            Jezpuh
            
                        member
     
            115 posts
        32 snarkmarks
        Registered: 
    Sep 16th 2004
                    Occupation: School
                            Location: Assen, Netherlands
             
                
                        There's no way this map is "wonderful". You could describe it as "awful", "horrible" and "obnoxious". First off, it's a huge open box. How could that be any fun? You tell me, because I sure as hell don't know. Did you even check the scales? I bet you didn't, but that doesn't matter, as it still would've been a horrible map even with correct scales. Also, what's up with the random props in the map? Were they meant for cover? It's not really working, if I may say. Maybe it's because, once again, your scales are insanely huge and there is no point at all the even try and seek cover as you'll only killed right away. In that case you may be right about the "instant action" part, but nevertheless, the map is still horrible.
I can only hope this map in an awfully good joke.
                                    
             
        
            
            
                                
                    
                        Re: [map] XdboxX
                        Posted by aonomus on 
    Thu Jan 27th 2005 at 11:12pm
                     
                    
                        
                        Posted 
    2005-01-27 11:12pm
                     
                 
                
            
            
                
    
            18 posts
        2 snarkmarks
        Registered: 
    Dec 26th 2004
                     
                
                        How to make instant action, create two info_player_spawns facing each other infront of several func_tank_turrets, add 30 players and wait for people to hate the map.
                                    
             
        
            
            
                                
                    
                        Re: [map] XdboxX
                        Posted by Hench on 
    Fri Jan 28th 2005 at 1:07am
                     
                    
                 
                
            
            
                
    
            38 posts
        64 snarkmarks
        Registered: 
    Nov 11th 2003
                     
                
                        Plz stop making killbox type maps..
                                    
             
        
            
            
                                     
                                
                    
                        Re: [map] XdboxX
                        Posted by omegaslayer on 
    Fri Jan 28th 2005 at 2:09am
                     
                    
                 
                
            
            
                
    
            2481 posts
        595 snarkmarks
        Registered: 
    Jan 16th 2004
                    Occupation: Sr. DevOPS Engineer
                            Location: Seattle, WA
             
                
                        Tisk-tisk, You think its bad now, you should have seen what it was like a while ago........I say we start a protest against KILL BOXES