[map] Abandoned Factory

[map] Abandoned Factory

Re: [map] Abandoned Factory Posted by SpiKeRs on Sun Jul 2nd 2006 at 7:07pm
SpiKeRs
193 posts
Posted 2006-07-02 7:07pm
SpiKeRs
member
193 posts 729 snarkmarks Registered: Jun 14th 2003
This is a a discussion topic for the map "Abandoned Factory" by SpiKeRs which can be found here

Map description:

This is just a bit of a playaround I did to get away from the tedium of doing a proper map. Basically I wanted to create a setting based on piccies I have seen on that Abandoned Places websites. I have no intention of releasing this as something playable, its more something to look at :)

Follow the dl link to see a bunch of pictures and panoramas of it. The images are deliberately large for the reason above.

Map screenshots:
Loading embedded content: Map #2613
Re: [map] Abandoned Factory Posted by Drshark on Mon Jul 3rd 2006 at 10:20am
Drshark
42 posts
Posted 2006-07-03 10:20am
Drshark
member
42 posts 24 snarkmarks Registered: Jan 22nd 2005
That... Looks. Awesome :) If you map like that in a normal map! Wowie! :D
Re: [map] Abandoned Factory Posted by reaper47 on Mon Jul 3rd 2006 at 12:51pm
reaper47
2827 posts
Posted 2006-07-03 12:51pm
reaper47
member
2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
Tasty texturing and lighting!
Turn this in a proper map immediately!
Re: [map] Abandoned Factory Posted by Orpheus on Tue Jul 4th 2006 at 12:26am
Orpheus
13860 posts
Posted 2006-07-04 12:26am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
sighs
Spikeman, you've been here far to long to post screens that huge. :*(
Re: [map] Abandoned Factory Posted by Addicted to Morphine on Tue Jul 4th 2006 at 9:50am
Posted 2006-07-04 9:50am
3012 posts 529 snarkmarks Registered: Feb 15th 2005
You really did a good job bringing the source material into... uhm... the source engine. These shots look a cut above what you've done before (in cs_bulletheory for example) and I really like what I see.

The only thing that sticks out to my eye is the roofing on the gray buildings. I think a different (more roof-like) texture might look better.

Why not take the theme and basic geometry and turn this into a real map?
Re: [map] Abandoned Factory Posted by SpiKeRs on Tue Jul 4th 2006 at 5:41pm
SpiKeRs
193 posts
Posted 2006-07-04 5:41pm
SpiKeRs
member
193 posts 729 snarkmarks Registered: Jun 14th 2003
I've done so many proper maps, I wanted a change. Get away from worrying about gameflow and balance etc etc and do something small and compact and purely "visual" that only takes a week or so.

Yes, the images are big but my logic is that as I said before its a "visual" project. I doubt I will release this, the only representation of the map will be via the pics and panoramas and as such I wanted them to be large to get across as much of the ambience of the map as poss. I know that all sounds really "arty" but there we go :D