[map] dm_repeater

[map] dm_repeater

Re: [map] dm_repeater Posted by spacer on Wed May 2nd 2007 at 7:48pm
spacer
3 posts
Posted 2007-05-02 7:48pm
spacer
member
3 posts 30 snarkmarks Registered: Mar 4th 2005 Location: UK
This is a a discussion topic for the map "dm_repeater" by spacer which can be found here

Map description:

My entry for Mapcore's restraining contest entry. The map had to be contained within a 1024*1024*1024 area. It's set in some sort of water processing plant, and is my first finished HL2 map :D. Whilst capable of 4 players, I suggest duals only, really.

Map screenshots:
Loading embedded content: Map #2891
Re: [map] dm_repeater Posted by haymaker on Mon May 7th 2007 at 9:48pm
haymaker
439 posts
Posted 2007-05-07 9:48pm
haymaker
member
439 posts 921 snarkmarks Registered: Apr 1st 2007 Location: CAN
Nice and tight, good atmosphere. I liked that the monitor was the only ambient sound, and the dynamic light draws attention to it as if someone was just there. I kept wanting to use the dam-grate thing as a way up to the floor, but there is a ledge in the way.
It's hard to say how this would play, its about the smallest it can get without losing hiding\reload spots.
For some reason I did not get stellar FPS for such a small map, down to 43 while standing in the water area.
Re: [map] dm_repeater Posted by Juim on Sun May 13th 2007 at 5:17pm
Juim
726 posts
Posted 2007-05-13 5:17pm
Juim
member
726 posts 386 snarkmarks Registered: Feb 14th 2003 Occupation: Motion Picture Grip Location: Los Angeles
This map is very well made. The only suggestion I have is size. As is, it's a great 1 or 2 on 2 map but no more. Also, when you come up the ladder out of the sewer tunnel, theres a brush of sunlight or haze or something that seems out of place. Otherwise I saw no problems. Great job.