[article] Simple sequence of events

[article] Simple sequence of events

Re: [article] Simple sequence of events Posted by Spazz on Fri Oct 3rd 2003 at 6:48pm
Spazz
54 posts
Posted 2003-10-03 6:48pm
Spazz
member
54 posts 45 snarkmarks Registered: Aug 31st 2003 Occupation: full time student Location: north carolina
This is a discussion topic for the article "Simple sequence of events" by Spazz which can be found here

Article description:

Using a multi_manager
Loading embedded content: Article #35
Re: [article] Simple sequence of events Posted by Cash Car Star on Fri Oct 3rd 2003 at 11:26pm
Cash Car Star
1260 posts
Posted 2003-10-03 11:26pm
1260 posts 345 snarkmarks Registered: Apr 7th 2002 Occupation: post-student Location: Connecticut (sigh)
While an adequate presentation of how to link various entity effects, the title "Scripted Sequence" is a bit of a misnomer because there is an actual scripted_sequence entity for use in single player, and this entity deals with models and stuff, not general entity effects.
Re: [article] Simple sequence of events Posted by Spazz on Mon Oct 6th 2003 at 8:34pm
Spazz
54 posts
Posted 2003-10-06 8:34pm
Spazz
member
54 posts 45 snarkmarks Registered: Aug 31st 2003 Occupation: full time student Location: north carolina
Scrolling back through the tutorial, i realized that a few words are highlighted... Did the server auto select words in the dictionary, or did Lep do it before he approved the tutorial?