User profile

Cash Car Star

member
Registered:
Sun Apr 7th 2002
Last seen:
Wed Jul 9th 2014
Location:
Connecticut (sigh)
Occupation:
post-student
Steam profile:
ShaqPlaque
Logins:
1
Snarkmarks:
345
Forum posts:
1260
Profile views:
2430

Profile

View my forays into the world of sketch comedy at SNY
Recommended reading: Just Like Home, Ryme or Reason Furniture, Ray and Belle Rob a Bank, Senate Ads 1-3

Maps

0
A large map combining elements of Xen and industrial for a truly unique flavor. The flow is fairly intuitive, even with the low amount of team-colored textures in use. This map is currently for op4ctf, but if you are making a mod and feel a map with this aesthetic could work for your mod, contact me as I wish to get this out to more people than it's going to with op4ctf. More screenshots and stuff available at my page. Try and get the baby tapir to appear!
0
Exciting, fast-paced map influenced by frenzy and datacore.
0
Made this for the mini-mapping competition at The Lab over the summer. Results of the comp are finally up, this map took first place. After some though, I decided updating the map a little isn't worth it, so this is final. This map includes sci and resource capping gameplay, all on a techy floating platform.

Articles

Multi-destination teleporter

in Half-Life » Editor

Entity heavy, recommended to experienced mappers only

Using RESGen

in Half-Life » Editor

The relic of a program

Func_Wall, Func_Illusionary and Func_Wall_Toggle

in Half-Life » Effects

How and when to use these three entities.