Ok I figured if I make this more accessible maybe people will help
This is what I'm getting presently:
The model loads, but without its texture
Now, this is where GUIStudioMDL places all the files it creates from the modelsrc folder (which is available to you
here). Ignore the "burger" files please.
And finally, this is where the textures are located:
I don't suppose there is any point in going through the steps I take to make/export/compile the model as we can see it just fine in Model Viewer. Clearly the only thing missing is the texture. As for how I do it, I make sure its dimensions are by the power of 2 (1024x1024), TGA format. I have used both VTFEdit and Studio Compiler to create it. I have created the VMT from other scripts and have let both previosly mentioned applications create the VMT for me.
This is what my VMT presently looks like:
"LightmappedGeneric"
{
"$baseTexture" "models/custom_models/drpeppercan"
}
I don't know what else to mention for now. Should you have any questions please don't hesitate to ask.
Thanks guys,
JDL