[map] de_dustcombonight

[map] de_dustcombonight

Re: [map] de_dustcombonight Posted by G4MER on Sat Jan 23rd 2010 at 4:50am
G4MER
2460 posts
Posted 2010-01-23 4:50am
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
This is a a discussion topic for the map "de_dustcombonight" by Muhnay which can be found here

Map description:

I have rebuilt parts of Dust 1 and Dust 2 into a new map. This map also has many new custom models built by my wife and myself. It has some changes due to the mixing of two maps, as well as some play tester suggestions to round out game play. This map is featured on the Family Gamers Alliance server ( get info here - http://www.clanfga.com ) if you wish to play it. The map is also at night after a rain storm has just past but may return soon, so terrorist get the bomb to the target while you have the chance.. counter-terrorist stop the terrorist before the storm returns and they get away.

Map screenshots:
Loading embedded content: Map #3269
Re: [map] de_dustcombonight Posted by G4MER on Sun Jan 24th 2010 at 12:35am
G4MER
2460 posts
Posted 2010-01-24 12:35am
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
I forgot to add the Overhead map to the file, so I need to add that, and I have this echo when people talk, I think its caused by the soundscape, I need to address that too.