Re: [map] Kobayashi Maru (ns_maru)
Posted by Degenatron on
Mon Jan 24th 2005 at 3:31pm
64 posts
1336 snarkmarks
Registered:
Dec 7th 2004
Occupation: IT Professional
Location: USA
There ya go. I found so old screens (beta 1) out on the web.
Warning: It won't look like this in-game. (Too dark in NS Ver 3 Beta 5)
Re: [map] Kobayashi Maru (ns_maru)
Posted by Degenatron on
Sun Apr 10th 2011 at 5:31pm
64 posts
1336 snarkmarks
Registered:
Dec 7th 2004
Occupation: IT Professional
Location: USA
Updated Map profile with working mirror and thumbnails.
This map will likely become "Abandoned". I will give it a run-through in the latest (last?) version of NS1 and then make a determination of this projects viability.
I was extremely disappointed in the Unknown Worlds team for not doing a straight port of NS to the Source Engine. While I realize their goal is to become a profitable commercial entity, it still seemed like they abandoned their original fan-base to pursue those profits. A source conversion would have done wonders for the original game.
D-Gen