Everyquest Next

Everyquest Next

Re: Everyquest Next Posted by Crono on Sun Aug 11th 2013 at 5:28pm
Crono
6628 posts
Posted 2013-08-11 5:28pm
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Referential humor aside, this actually looks pretty good.
Dynamically destructible environments. The ability to build your own items and places and be paid for them (in actual currency). A focus on action based combat with a parkour mechanic. It's fully open world and experience is based on actions, not enemies killed.

It might be a lot of stuff promised in the past, but this looks like it could actually deliver.
Blame it on Microsoft, God does.