cycler_sprite crashing

cycler_sprite crashing

Re: cycler_sprite crashing Posted by $loth on Thu Jun 17th 2004 at 10:41am
$loth
2256 posts
Posted 2004-06-17 10:41am
$loth
member
2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
I 've heard that you can load in a model using a cycler_sprite [in a hldm map], but when i direct the cycler to a model, hammer crashes, i've heard that i need to upadte a fgd, if so where can i get one.

help apreciated
Re: cycler_sprite crashing Posted by scary_jeff on Thu Jun 17th 2004 at 10:49am
scary_jeff
1614 posts
Posted 2004-06-17 10:49am
1614 posts 191 snarkmarks Registered: Aug 22nd 2001
OK, here's what you need to do.

Open the fgd in notepad.
Search for "cycler_sprite" (ctrl+f).
Change the first line for this entity from

@PointClass base(Targetname, Angles) sprite() = cycler_sprite : "Sprite Cycler"

to

@PointClass base(Targetname, Angles) studio() = cycler_sprite : "Sprite Cycler"

Save the file.
Reopen Hammer.

This works for the env_sprite entity as well; change sprite() in the first line to studio().
Re: cycler_sprite crashing Posted by $loth on Thu Jun 17th 2004 at 11:03am
$loth
2256 posts
Posted 2004-06-17 11:03am
$loth
member
2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
Will this act like cycler and make 'yellow' blood spray out?

Thanx SC! :biggrin:
Re: cycler_sprite crashing Posted by scary_jeff on Thu Jun 17th 2004 at 11:18am
scary_jeff
1614 posts
Posted 2004-06-17 11:18am
1614 posts 191 snarkmarks Registered: Aug 22nd 2001
Na, it works properly. You do need a clip brush around it to make it solid though. I might do a tutorial on setting the cycler up to use the gib models as well.
Re: cycler_sprite crashing Posted by $loth on Thu Jun 17th 2004 at 2:21pm
$loth
2256 posts
Posted 2004-06-17 2:21pm
$loth
member
2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
scary_jeff said:
Na, it works properly. You do need a clip brush around it to make it solid though. I might do a tutorial on setting the cycler up to use the gib models as well.
PLZ! that would be a lot of help, and less strain on my mind.