converting materials

converting materials

Re: converting materials Posted by Quaver on Wed Dec 8th 2004 at 12:14pm
Quaver
144 posts
Posted 2004-12-08 12:14pm
Quaver
member
144 posts 104 snarkmarks Registered: Oct 28th 2003 Occupation: Student Location: London
How do i use vtf2tga? Theres a material that i want to change but i need to convert it to tga first, do i use comand prompt or can i use it putting stuff in the shortcut?

Ive tried opening the vtf with the program but nothing happened.
Re: converting materials Posted by Leperous on Wed Dec 8th 2004 at 1:35pm
Leperous
3382 posts
Posted 2004-12-08 1:35pm
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
Open a command prompt (start ? run ? "cmd"), browse to your sdk directory (there's a Windows XP power tool which lets you nav straight there), and type:

vtf2tga -i texturename.vtf -o output.tga

(Note the output bit is optional). It's easy if you copy VTF files (after extracting?) to your sourcesdk/bin directory so you don't need to worry about file paths too.
Re: converting materials Posted by Nanodeath on Wed Dec 8th 2004 at 4:04pm
Nanodeath
356 posts
Posted 2004-12-08 4:04pm
356 posts 66 snarkmarks Registered: Nov 11th 2004 Occupation: Student - Bioengineering Location: Seattle, WA, USA
Another thing I believe is that you don't need the extension on the output file because it adds that for you.
Re: converting materials Posted by Quaver on Wed Dec 8th 2004 at 4:04pm
Quaver
144 posts
Posted 2004-12-08 4:04pm
Quaver
member
144 posts 104 snarkmarks Registered: Oct 28th 2003 Occupation: Student Location: London
Thanks for that, can i legaly copy a hl2 material change it and use it in a map?